ZMORE: a game in 48 hours

Here's my entry for Ludum Dare #26, on the theme Minimalism.

It's written in pure JavaScript and a "library" I cobbled together a few days before the competition. I also snuck in jQuery for doing the ajax requests when loading level data.

The sounds (my favourite part of the game) were made in Ableton live with various VST plugins. The tiles were actually made in Blender. Blender! And edited with Pixelmator.

The result was... alright. I was really looking for a nice puzzler, but ended up running out of time. Was good fun though.