"Code so good, you'll base your unit tests on it - that's my promise to you!". At least that's how I'm going to look at it. I was hunting up some info on QtWebKit (the Qt port of WebKit, obviously) and I noticed a new version had just been released. To my surprise I noticed a few references to my Parcycle canvas demo, including screen shots!
Canvas radial gradient fixes
Blur filter performance
Ha ha! Before and after pics featuring my particle madness. Made me giggle. Ok, back to it...